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5 Game Reviews

2 w/ Responses

Sweet Graphics, Smart Code

I loved this game.
Graphics - 10/10 - Very consistent and full of impact, kept the game fun.
Sounds - 9/10 - Music got kind of a annoying after the 5th level, just need some variation.
Story - 7/10 - Pretty much no story, but the level system and the increasing difficulty made up for this.
Interactivity 10/10 - Brilliant. There were some really smart levels here, glad to see a game with a bit of thought behind it.

Overall - 9/10 - Fun challenging game, would be fun to play on a portable device :)

GameBalance responds:

haha - story :)

Perfect! 5 minutes of fun! Brings much joy :)

Graphics - 10/10 - I love the way you made the levels dynamic and different each time.
Sounds - 10/10 - Simple and sophisticated.
Story - 10/10 - Again simple, but as dankyy said, its an awesome way to describe your story in 5 seconds. Most people will only stop by for that long, lol.
Interactivity - 10/10 - Editable physics! Brilliant. Loved it.

Overall - 10/10 - You nailed it! Now all you need is a way to keep a database of the highscores and you can just keep making future variations of the same game system. Can't wait to see more from you :)

sweet game

I loved the ending, classic. Reminded me of the cake is a lie!
Graphics - 10/10 You certainly put effort into maintaining a consistent professional look.
Sounds - 10/10 Also fitted in well.
Story - 9/10 I enjoyed being this assassin that carried out random assignments, kept things fresh. Perhaps just needed more missions/stages/difficulties, or some kind of scoring system. Best time perhaps?
Interactivity - 8/10 Whilst everything operated smoothly and I enjoyed having to madly scan the screen to find the culprit continually shooting me, it would have been great to have an indicator showing which direction the fire was coming from. Or perhaps heavily blur the screen instead of entirely black.

Overall I love games like this and Elite Sniper one was made with much effort. It paid off :) 9/10

Good demo, just remember to improve where needed..

The graphics were nothing special. You also had the buttons as the text only, so when you slipped into, say the letter "o" in do nothing, it was no longer a button. You have a good idea, but little things like this will annoy people, but luckily it shouldn't be too hard to fix.
I actually enjoyed the sound. It was a pleasent change to not have all the sound levels blasting out my speakers.
However, games like these revolve around their strategies and story lines. You can't strategize if there is only one attack move and no defense.

Keep at it!
P.S. Have you heard of a big game called Adventure Quest? That might give you some ideas.

wolfinator-x responds:

Yes I do, I play it sometimes, and DragonFable too, but i'm going for the Shining Force/Final Fantasy type of games. Thanks anyway.

Glitchs

Why are the weapons that are more expensive less effective?
Also, sometimes the zombies just plain disappear before you can kill them. Perhaps if you had different scenery and different enemies you might eliminate some enemy identity issues. Overall good work.

Age 35, Male

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Melbourne, VIC. Australia

Joined on 10/3/06

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